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Natural History – Video Preview

Looking forward to (incredibly) the first full-length d&b album from Blu Mar Ten.

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New music (and an older one)

Latest music purchases...

 

  1. Talvin Singh: Calcutta Cybercafé Drum & Space (1996) - Asian underground/d&b/ambient
  2. Steve Bug: The Lab 02 (2009) - Techno, Tech-House compilation
  3. Kryptic Minds: One of Us (2009) - Dubstep, without the wobble bass
  4.  

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A weapon of beat destruction

From you-know-where, the MIDI gun is a credible answer for every electronic producer that feels the need to defend their musical freedoms from bleeding-heart liberal folk musicians. A "weapon of beat destruction". To be followed by the intercontinental ballistic audio warhead, and the space-based country-and-western defence system. Bring it on.

midigun

Thanks to Mr Bower.

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Recent muzak purchases

img.php?i=44439&s=0    

  1. Quirky, late-night, minimal, clicky, dubby electronica
  2. Advanced drum&bass from Logistics
  3. A deluxe-sized box of techno, tech-house, electronica, soft and hard centres

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New toy

Today I bought myself a new toy: I upgraded to the Live 8 Suite. Consign me to being a hermit. I don't need to go out anymore.

Although I'm at risk of only seriously using a fraction of what this app can do, I'm totally in awe of what's on offer.

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OP-1

Here is an interesting proposition for music-heads like me.  It's a portable music workstation with knobs, buttons, and a bunch of audio goodies.

OP-1 

It reminds me of the old Casio VL-1.

Casiotone VL-1

I think this would make a nice add-on to the iPhone. In fact, with a mix of knobs and buttons on this, with the touch-screen interface of the iPhone, you could have a very portable composition setup, with the ability to upload to somewhere at the end of it.  

It would be nice to be also be able to use this as a portable hardware add-on to Ableton Live, for that only slightly-less portable setup.

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Tips for making electronic music

I've been writing music since I started learning piano as a kid, although I only started capturing the output when I got my first synthesizer at age 20 and could plug it into a cassette recorder.  Some years later, I give you accumulated tips and suggestions, both mine and from others, on how to improve your musical output, whatever kind of electronic music you make, and particularly if you do it as a hobby, like me.

Jupiter 6

Preparation

  1. Work when you're most productive or creative.  Alternatively, just work when you have the time.  Either way, make the time.  Every now and then, set aside a couple of hours to get into the zone and stay there without interruptions.
  2. Set aside time to play with and explore your tools. Get to know the ins and outs. Turn that knob up to 11 and see what happens.
  3. While you're playing around, if you hear something you like, capture it. Store the patch, record the sequence, make a note, whatever, but don't waste it.  Then, when you come back to it you can extend it, take it further.
  4. Always have at least one track on the go, so that you can dive in and play with it when you get an opportunity, even 20 minutes. Even if it's just a bass line or a sample.
  5. Make it easy to get going. If you need to turn on twenty-seven instruments, wait for a computer to boot, re-patch the hifi, and re-read the manuals before you can start engaging, you'll find excuses not to.  As a corollary, it means that even if you have 15 minutes before you have to go to sleep, or go out, you can do even something small to take your track forward in the time you have.
  6. Listen to a variety of music, and find something to appreciate in everything. Within limits of course. Don't punish yourself either.

Equipment

  1. Whatever tool you have, whatever crappy or minimal setup you can afford or have room for, use it anyway.  The Beatles had less than you do, and look at what they did. I started with a single synthesizer and had to do multiple overdubs between a 2-track tape recorder and a VCR.  Sure, it sounded pretty crappy, but I could write tracks and learn from it.
  2. Don't necessarily follow the crowd and use what they use. You'll probably end up sounding like them. Find a collection of gear that works for you.
  3. With modern music software and soft synths you have more than you need.  Keep a small collection of synths, drums, effects with enough variety that you can work with them.  Don't keep chasing new soft synths.  The truth is they don't actually make a big difference.  They don't write music, you do.
  4. Get decent headphones.  If your music sounds ok through them, you'll have a much better chance of it sounding good on a variety of other people's sound systems.

Creativity

  1. You don't get on skis for the first time and do perfect parallel turns down a hill.  You need to practice and make the mistakes. Similarly, a producer needs to create an amount of music before it's any good.  The sooner you start, the sooner you get to something you like.
  2. To have good ideas, you need to have lots of ideas. To have great tracks, you need to have a number of tracks.  They don't all have to be brilliant, but use them as practice.
  3. If you're awake early or can't sleep, go and spend half an hour working on a track. It can be a very creative time.
  4. Good production can take an average track and make it great. Work out how to bring out the best in what you're hearing.
  5. If you don't like a track, strip it back: delete the bits you don't like and start again. Backtracking is fine.
  6. If you don't like your bass line or a drum sound, replace the sound with random patches or samples.  Use rhythmic sounds in a melody; use orchestral sounds in a drum loop. Eventually you'll find something interesting that will take your track in a new direction.
  7. Find a loop in a track you like or would like to emulate to some degree, and use that as the basis for your track. Build a song around it, then take away the original loop. [Thanks to Tom Ellard]
  8. Don't try and sound too much like someone else. Even while you're working in a genre, create something that sounds unique, and learn to embrace that difference.
  9. Accept that a track may end up somewhere different from where you started or intended. Let the music be "uncovered" as you work on it.
  10. Finish the current track before starting a new one. This doesn't always happen, but keep the number of working tracks to a minimum. Learn to get it out the door, to a sufficient level of quality.

Production

  1. The valuable effect in your arsenal is EQ.  With modern tools, EQ can be applied to every instrument. Give everything some space in the spectrum.
  2. A bit of reverb goes a long way, but a little adds a nice sheen.
  3. Don't over-quantise or over-correct. Employ some randomness, add some human error.
  4. When you think have it sounding great, take a long break and come back to it later.
  5. Compare your music with tracks you want to sound like. Try and analyse what the gaps are.
  6. Browse the production tips in the various forums online that pertain to your musical interest and your equipment of choice.

Distribution

  1. Release your tracks under a Creative Commons licence, with attribution. Let people take them and extend them. It's both a compliment and a networking opportunity.

That's all for now, but I reserve the right to add more.

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Servolex by Dr Dr Aardvark

This is not a new track, but I wanted to test the automatic media player thing in Posterous.  And it's a good track anyway. Listen and be amazed (or not) at my skills on bass.  Hint: all the guitars you hear are done on a bass, even the bit at the end. But, Peter Hook I am not.

For your edification, Servolex is part of the name of a satellite town of Chambéry in Savoie, France, where we spent a month in 2005. The town's full name is La Motte-Servolex. We walked there one day from the centre of Chambéry, for something to do. Unfortunately, it's uninspiring in a modern, functional way, so we turned around and walked back. It's a place where not even the residents can be bothered to write anything about it on Wikipedia1.

Servolex

Ed: No, it seems it won't automatically replace this with a player, I need to actually email the file to the blog. Which I'm not planning to do. Just click it on and it should pop up whichever default player your browser is set up with. Sigh.

By the way, there is much more music at the Dr Dr Aardvark site.

1. It turns out that they prefer to wax lyrical on their communein French. Trés bien, mes amis.

la motte-servolex

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Automat soft synth

When I'm writing music, the first soft synth I usually go for is the free Automat by Alphakanal. I've been a bit slow in getting to the new version (1.01), but it has even more knobs than before, which is enough to get any synth geek's attention.

Knob quantity aside, this synth has some quality features like three oscillators with internal and external waveforms, each with its own multi-mode filter/shaper; an overall multi-mode filter; three effects; fourteen LFOs, random patch generation, portamento, and more.  And did I mention it's free? 

Screenshot 1

Screenshot 2

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